Feature
Film
The sole purpose of a feature film is to entertain an
audience. However, animations could inform and educate. An example would be
product placement in a film so that if you displayed a branded product in the
background of a scene it will still be making the audience aware of that
product. Films could maybe teach an audience a thing or two depending on the
context behind the scene and the narrative of the film. An example of this
would be the horror film Carrie in 1976 which tries to teach the audience the
backlash of bullying. Although the message is there the films conveys it with
extreme measures to still make it entertaining.
As for target audience that can vary depending on the genre
of the film. For example, Disney movies are primarily aimed towards young
children however a secondary audience would be the parents. Whereas Horror
movies are aimed towards Teenagers and adults because of the potential gore.
Music
videos
Similarly, to Feature films, music videos are made to entertain.
As well as this they have the potential to be educational if it matches the
purpose of the song. Entertaining music videos may also include product
placement but it may not be at the same scale as a feature film. An example of
this would be the Greyhound music video by Swedish House Mafia which gained
controversy as the main focus of the ad was a bottle of Absolut Vodka which
gained a lot of negative responses as people would say that it was more of an
advertisement rather than a music video.
The target audiences for music videos are made available for
mostly everyone with a few exceptions. For example, a recent music video ‘Ilove it’ by Lil Pump features many subliminal sexual messages so it may not be
appropriate for children.
Computer
Games
Video games provide a lot of entertainment to people of all
ages. They are immersive as it actually involves the audience and for most
games the way the user plays can affect the narrative. Video games could also
educate with games such as brain trainer on the Nintendo DS which was a series
of puzzles which when played would guess your mental age. The puzzles would
range from literature to Sudoku.
As for the target audience, it varies depending on a
narrative and gameplay features. Games like Little Big Planet may aim to appeal
to children aged 7 and above where as the Call of Duty franchise is primarily
aimed towards people aged 18 and above due to the gun combat and graphic nature
of the games.
Luke
ReplyDeleteI have not seen much stop motion in Black Ops. Use something like Little Big Planet for the example the movement of character is based on SM. Some greater discussion of examples needed. Feature films what kind of puppets/models are used by animators? Use BBFC to get audience profiles. Do you like them do you think they work or are successful?